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AR/VR in Cultural Sector: Usefulness & Ease by Christina Grammatikopoulou is a document available to read on EtoBox.
What is AR/VR in Cultural Sector: Usefulness & Ease about?
This document discusses the use of augmented reality (AR) and virtual reality (VR) technologies in the cultural sector. It explores how these technologies can provide benefits to both cultural content users and providers. While AR and VR can help cultural organizations reuse and monetize digital content as well as enhance the user experience, little research has examined their usefulness to users and ease of use for content providers. The study aims to address this gap by reviewing case studies and developi
- Author
- Christina Grammatikopoulou
- Language
- EN