Skip to content

Opening book details…

Can I read Method of Resolving Functions for Game Problems of Approach of Controlled Objects with Different Inertia on EtoBox?

Method of Resolving Functions for Game Problems of Approach of Controlled Objects with Different Inertia by I. S. Rappoport is a Computer Science article available to read on EtoBox.

What is Method of Resolving Functions for Game Problems of Approach of Controlled Objects with Different Inertia about?

The authors consider the problem of approach of controlled objects with different inertia in dynamic game problems on the basis of the modern version of the method of resolving functions. For such objects, it is characteristic that the Pontryagin condition is not satisfied on a certain time interval, which significantly complicates the application of the method of resolving functions to this class of dynamic game problems. A method for solving such problems is proposed, which is associated with the construction of some scalar (resolving) functions, which qualitatively characterize the course of approach of controlled objects with different inertia and the efficiency of the decisions made. The method of resolving functions allows efficient use of the modern technique of multi-valued mappings in substantiating game constructions and obtaining meaningful results on their basis. The guaranteed times of game termintion are compared for different schemes of approaching of controlled objects. An illustrative example is given.

Who reads Method of Resolving Functions for Game Problems of Approach of Controlled Objects with Different Inertia?

It is typically read by researchers, students, and practitioners in Computer Science.

Author
I. S. Rappoport
Publisher
Springer Science and Business Media LLC
Published
2021
Language
EN
Field
Computer Science (Physical Sciences)

More by I. S. Rappoport

Browse all works by I. S. Rappoport