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Serious Game Model for Language Learning by Abarkan Ali is a document available to read on EtoBox.

This manuscript presents a theoretical model for designing serious games aimed at language learning within cultural contexts, addressing the limitations of existing fun-based language learning games. The proposed model integrates sociocultural theory and gamification elements to enhance usability and effectiveness, leading to the development of a Language Learning Serious Game (LLSG) that achieved a 90% usability score. The research also introduces specialized heuristics for evaluating serious games in cult

Author
Abarkan Ali
Language
EN