About this document
Prototyping in Human-Computer Interaction by girondonrick is a document available to read on EtoBox.
The document discusses the concepts of specifying and prototyping in human-computer interaction, emphasizing the importance of defining user requirements and functionalities. It outlines low-fidelity prototyping methods, their purposes, characteristics, and types, such as paper prototyping and wireframing, as well as high-fidelity and interactive prototypes that resemble the final product. The content serves as a guide for designers to explore, communicate, and iterate on design ideas effectively.
- Author
- girondonrick
- Language
- EN