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Can I read Press Enter to “Say”: Using Second Life to Teach Critical Media Literacy on EtoBox?

Press Enter to “Say”: Using Second Life to Teach Critical Media Literacy by Jennifer deWinter; Stephanie Vie is a Social Sciences article available to read on EtoBox.

What is Press Enter to “Say”: Using Second Life to Teach Critical Media Literacy about?

Online simulated environments directly affect the formation of individual subjectivities through the creation of player avatars. Thus, the power relationships that affect subjectivity formation need to be carefully examined by player-participants as belonging to a system with sometimes homologous, sometimes radically different actions and consequences. In this article, we argue that students need to develop critical awareness of their own subject formation and their positions in new media environments. Such awareness is a necessary component of new media literacy. We further contend that composition instructors can look to Second Life, a popular online simulated environment, as a dynamic text to engage students in questions regarding power, ethics, intellectual property, and community.

Who reads Press Enter to “Say”: Using Second Life to Teach Critical Media Literacy?

It is typically read by researchers, students, and practitioners in Social Sciences.

Author
Jennifer deWinter; Stephanie Vie
Publisher
Elsevier Science; Elsevier ; Elsevier BV (ISSN 8755-4615)
Published
2008
Language
EN
Field
Social Sciences

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