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Can I read Making 8-bit arcade games in C : an 8bitworkshop book on EtoBox?
Making 8-bit arcade games in C : an 8bitworkshop book by Steven Hugg is a nonfiction available to read on EtoBox.
What is Making 8-bit arcade games in C : an 8bitworkshop book about?
With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C programming language to write code for the Z80 CPU. The following arcade platforms are covered: \* Midway 8080 (Space Invaders) \* VIC Dual (Carnival) \* Galaxian/Scramble (Namco) \* Atari Color Vector \* Williams (Defender, Robotron) We'll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser!
Who reads Making 8-bit arcade games in C : an 8bitworkshop book?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Steven Hugg
- Publisher
- CreateSpace Independent Publishing Platform; Createspace Independent Publishing Platform
- Published
- 2017
- Language
- EN
- ISBN
- 9781545484753
- Category
- nonfiction
- Subjects
- Computer Science, Programming, Stem
- Rating
- 4.3 / 5 (70 ratings)
- Updated
- 2026-03-14
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