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Can I read Systematic Introduction to Expert Systems : Knowledge Representations and Problem-Solving Methods on EtoBox?
Systematic Introduction to Expert Systems : Knowledge Representations and Problem-Solving Methods by Frank Puppe (auth.) is a nonfiction available to read on EtoBox.
What is Systematic Introduction to Expert Systems : Knowledge Representations and Problem-Solving Methods about?
At present one of the main obstacles to a broader application of expert systems is the lack of a theory to tell us which problem-solving methods areavailable for a given problem class. Such a theory could lead to significant progress in the following central aims of the expert system technique: - Evaluating the technical feasibility of expert system projects: This depends on whether there is a suitable problem-solving method, and if possible a corresponding tool, for the given problem class. - Simplifying knowledge acquisition and maintenance: The problem-solving methods provide direct assistance as interpretation models in knowledge acquisition. Also, they make possible the development of problem-specific expert system tools with graphical knowledge acquisition components, which can be used even by experts without programming experience. - Making use of expert systems as a knowledge medium: The structured knowledge in expert systems can be used not only for problem solving but also for knowledge communication and tutorial purposes. With such a theory in mind, this book provides a systematic introduction to expert systems. It describes the basic knowledge representations and the pr
Who reads Systematic Introduction to Expert Systems : Knowledge Representations and Problem-Solving Methods?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Frank Puppe (auth.)
- Publisher
- Springer-Verlag Berlin Heidelberg
- Published
- 1993
- Language
- EN
- ISBN
- 9783642779732
- Category
- nonfiction
- Subjects
- Management, Business, Programming
