About this document
Lean Manufacturing Education Through Games by Peemmaphat Buarapha is a document available to read on EtoBox.
This document describes an educational game developed to help students better understand pull production and Kanban systems in lean manufacturing. The game simulates a pull production mechanism using Kanban cards and a Heijunka panel over multiple rounds. It emphasizes balancing work across manufacturing cells and reducing changeover time. Students also experience how the number of cards in the process relates to inventory levels and aspects of teamwork. The game is intended to provide students with a hands
- Author
- Peemmaphat Buarapha
- Language
- EN