Opening book details…
Can I read Reality Is Broken · Why Games Make Us Better and How They Can Change the World on EtoBox?
Reality Is Broken · Why Games Make Us Better and How They Can Change the World by McGonigal, Jane is a science book available to read on EtoBox.
What is Reality Is Broken · Why Games Make Us Better and How They Can Change the World about?
** A visionary game designer reveals how we can harness the power of games to boost global happiness. **With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, *Reality Is Broken* shows that the future will belong to those who can understand, design, and play games.words : 125139
Who reads Reality Is Broken · Why Games Make Us Better and How They Can Change the World?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- McGonigal, Jane
- Publisher
- Penguin Books Ltd
- Published
- 2010
- Language
- EN
- ISBN
- 9781101475492
- Category
- science
- Subjects
- Sociology, Games, Fiction
- Rating
- 3.81 / 5 (388 ratings)
- Updated
- 2026-03-14
Other editions & translations
- Reality Is Broken Why Games Make Us Better and How They Can Change the World (2011)
- Reality Is Broken : Why Games Make Us Better and How They Can Change the World (2009)
- 游戏改变世界:游戏化如何让现实变得更美好 (2012)
- Besser als die Wirklichkeit! · Warum wir von Computerspielen profitieren und wie sie die Welt verändern (2012)
More by McGonigal, Jane
Browse all works by McGonigal, Jane
Similar books
- Broken Money: Why Our Financial System is Failing Us and How We Can Make it Better — Lyn Alden (2023)
- How and Why We Make Games : The Creative Confusion — Fijak, Marta & Ganszyniec, Artur (2025)
- Games as a Service : How Free2play Design Can Make Better Games — Oscar Clark (2022)
- Miracles : What They Are, Why They Happen, and How They Can Change Your Life — Eric Metaxas (2014)
- The Proteus Paradox : How Online Games and Virtual Worlds Change Us - and How They Don't — Nick Yee (2014)
- The Toxic Meritocracy of Video Games : Why Gaming Culture Is the Worst — Christopher A. Paul (2018)