Opening book details…
Can I read Procedural Terrain Rendering Techniques on EtoBox?
Procedural Terrain Rendering Techniques by Terry Lynn is a document available to read on EtoBox.
What is Procedural Terrain Rendering Techniques about?
The document discusses terrain rendering techniques used in the Frostbite engine. It describes using procedural shader splatting to compute terrain shading and texturing dynamically in shaders rather than storing static textures. Sparse textures are used to store painted material masks efficiently. The terrain is rendered using a quadtree for culling and level-of-detail with fixed grids for the leaf nodes.
- Author
- Terry Lynn
- Language
- EN