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About this Computer Science article

Interactive Sculpting of Digital Faces Using an Anatomical Modeling Paradigm by Gruber, A.; Fratarcangeli, M.; Zoss, G.; Cattaneo, R.; Beeler, T.; Gross, M.; Bradley, D. is a Computer Science article available to read on EtoBox.

It is typically read by researchers, students, and practitioners in Computer Science.

Author
Gruber, A.; Fratarcangeli, M.; Zoss, G.; Cattaneo, R.; Beeler, T.; Gross, M.; Bradley, D.
Publisher
John Wiley and Sons; Wiley (Blackwell Publishing); Blackwell Publishing Inc.; Wiley (ISSN 0167-7055)
Published
2020
Field
Computer Science (Physical Sciences)

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