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What is Soundfield Rendering with Loudspeaker Arrays about?
This paper presents a method for acoustic rendering of virtual environments using loudspeaker arrays to create multiple beams based on geometric decomposition. The proposed technique utilizes a Least Squares approach to compute space-time filters for rendering desired beampatterns, addressing challenges in controlling beam shape and extending to wideband signals and multiple sources. Experimental results demonstrate the feasibility of the method, highlighting its potential for effective soundfield rendering
- Author
- Davide Albertini
- Language
- EN