Can I read Online Gaming on EtoBox?
Online Gaming by KaKuneho is a document available to read on EtoBox.
What is Online Gaming about?
This study examined the impact of online gaming on the academic performance and social behavior of students at Genecom Institute of Science and Technology Inc. A survey was administered to 126 students who played online games. The results showed that boys play more than girls, and most players are around age 15 in Grade 11. These students typically play games on weekends and vacations and know how to limit their play time to avoid affecting their studies. While online gaming did not negatively impact their
- Author
- KaKuneho
- Language
- EN