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<p>Digital games as transmedia works of art - Games as social environments - The aesthetics of play - Digital games in pedagogy - Cineludic aesthetics - Ethics in games - these were some of the important and fascinating topics addressed during the international research conference "Clash of Realities" in 2015 and 2016 by more than a hundred international speakers, academics as well as artists. This volume represents the best contributions - by, inter alia, Janet H. Murray, David OReilly, Eric Zimmerman, Thomas Elsaesser, Lorenz Engell, Susana Tosca, Miguel Sicart, Frans Mäyrä, and Mark J.P. Wolf.<br></p>

Author
Clash of Clash of Realities
Publisher
Bielefeld University Press. ein Imprint von Roswitha Gost u. Karin Werner - transcript Verlag
Published
2017
Language
EN
ISBN
9783839440315

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