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About this Health Professions article

Importance of Gamification in Increasing Learning by Brull, Stacey (author);Finlayson, Susan (author) is a Health Professions article available to read on EtoBox.

It is typically read by researchers, students, and practitioners in Health Professions.

Author
Brull, Stacey (author);Finlayson, Susan (author)
Publisher
Slack Incorporated
Published
2016
Field
Health Professions (Health Sciences)

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