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Can I read Game Asset Modeling for War-Torn Scene on EtoBox?

Game Asset Modeling for War-Torn Scene by Skyler Thomas is a document available to read on EtoBox.

What is Game Asset Modeling for War-Torn Scene about?

This project involves creating 12 game assets mimicking the style of Erik McKenney for a war-torn exterior scene set in Somalia. The objectives are to understand the game asset pipeline from concept to engine by creating an initial asset list of 24 items to be narrowed down to the final 12 static meshes. Over three weeks, the deliverables will include concept images, turntables of each asset, texture presentations, and a kit presentation of all assets in the environment to be graded on originality, professi

Author
Skyler Thomas
Language
EN