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Mobile Gaming Impact on SHS Students by Bluee Burns is a document available to read on EtoBox.

This document provides an introduction to a study examining the relationship between mobile gaming and academic performance among Humanities and Social Sciences students in Senior High School within Bacoor Elementary School. The study aims to determine the types of mobile games students play, how much time they spend playing, their academic performance, and whether time spent gaming is related to academic performance. The document outlines the background, statement of problem, objectives, hypotheses, signif

Author
Bluee Burns
Language
EN