About this document
3D Engine Core Implementation Guide by nightmaremtgame is a document available to read on EtoBox.
This document defines an Engine class that initializes Away3D and Starling frameworks for 3D and 2D rendering. It handles frame timing, input events, and quality settings. Methods include setting the background color, registering frame tickers, handling input events, and initializing proxies for the 3D rendering stage.
- Author
- nightmaremtgame
- Language
- EN