About this document
AI UNIT 3 PYQs by egkswim is a document available to read on EtoBox.
The document discusses how AI techniques like Min-Max algorithm and Alpha-Beta pruning are used to solve the Tic-Tac-Toe problem by exploring game states to compute optimal moves. It also defines constraints in Constraint Satisfaction Problems (CSPs), detailing types of constraints such as unary and binary, and outlines issues in solving CSPs efficiently along with their solutions. Additionally, it explains the Graph Coloring Problem as a CSP example and highlights the limitations of game search algorithms,
- Author
- egkswim
- Language
- EN