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The article analyzes the portrayal of female characters in video games from 1983 to 2014, revealing a decrease in sexualization since the 1990s, although female characters are still often depicted in secondary roles and sexualized more than primary characters. The study finds that traditionally male-oriented genres feature more sexualized characters, and that the sexualization of female characters is positively related to their physical capability. The findings are discussed in the context of social identit

Author
cantyea6202
Language
EN

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