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Can I read Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C on EtoBox?
Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C by André LaMothe is a nonfiction available to read on EtoBox.
What is Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C about?
This unparalleled tutorial details every nuance of using the C language to create lightning-fast games with 3D polygon graphics. Step-by-step instructions guide you through every programming stage. <ul> <li>Covers every aspect of 3D polygon video game design, from concept to completion</li> <li>Discusses full modem communications and techniques for creating multi-player 3D video games</li> <li>Includes over 30 shareware games and demos including a shareware paint program</li> </ul>
Who reads Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- André LaMothe
- Publisher
- Waite Group Press ; Distributed to bookstores and Book wholesalers by Publishers Group West
- Published
- 1995
- Language
- EN
- ISBN
- 9781571690043
- Category
- nonfiction
- Subjects
- Computer Science, Sports, Fiction
- Rating
- 3.74 / 5 (19 ratings)
- Updated
- 2026-03-14
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