Opening book details…
Can I read The Place of Play: Toys and Digital Cultures (Amsterdam University Press - Media Matters) on EtoBox?
The Place of Play: Toys and Digital Cultures (Amsterdam University Press - Media Matters) by Maaike Lauwaert is a social science available to read on EtoBox.
What is The Place of Play: Toys and Digital Cultures (Amsterdam University Press - Media Matters) about?
<p>Technology has come to dominate the world of toys and gaming. Given the immense popularity of computer games, as well as the increasing role played by the digital in childhood activities, it’s not surprising that the world of play has come to exist at the borders of technological production and consumption. <i>The Place of Play </i>takes on digital toys and computer games as a site for strategic research into the nature, characteristics, mechanisms, and problems at hand in our contemporary as
Who reads The Place of Play: Toys and Digital Cultures (Amsterdam University Press - Media Matters)?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Maaike Lauwaert
- Publisher
- Amsterdam University Press
- Published
- 2009
- Language
- EN
- ISBN
- 9789048507962
- Category
- social science
- Subjects
- Games, Technology, Science
- Updated
- 2026-03-25
Other editions & translations
More by Maaike Lauwaert
Browse all works by Maaike Lauwaert
Similar books
- Playful Identities : The Ludification of Digital Media Cultures The Ludification of Digital Media Cultures — Michiel de Lange; Sybille Lammes; Valerie Frissen; Joost Raessens; Jos de Mul (2015)
- Digital Cultures Digital Cultures: Understanding New Media — Glen Creeber; Katherine Martin; Creeber; Royston Martin (2008)
- Instagram: Visual Social Media Cultures (Digital Media and Society) — Tama Leaver & Tim Highfield & Crystal Abidin (2020)
- Battlefields of Negotiation: Control, Agency, and Ownership in World of Warcraft (Amsterdam University Press: Media Matters) — René Glas (2013)
- Players Unleashed!: Modding The Sims and the Culture of Gaming (Amsterdam University Press: Media Matters) — Tanja Sihvonen (2011)
- Power Play: Sport, the Media, and Popular Culture — Haynes, Richard, Boyle, Raymond (2009)
