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Can I read Comic Computing: Creation and Communication with Comic on EtoBox?

Comic Computing: Creation and Communication with Comic by Hiroaki Tobita is a scholarly article available to read on EtoBox.

What is Comic Computing: Creation and Communication with Comic about?

We describe a "Comic Computing" method that integrates comics with a user interface for a creation and communication environment. Comics are used to tell stories by combining visual elements and sentences in a way that makes the story visually fun and interesting, and for this reason they are a popular and familiar medium for many people. Our Comic Computing method uses the classical features of comics to create a unique user interface that enhances communication. We first analyzed the comic medium from the viewpoint of a user interface by focusing on information visualization, and then we developed several systems on the basis of the analysis results. Our goal was twofold: comic creation and application, both of which can be used to foster creative and visual communication. In this paper, we describe our method with a focus on the concept itself and its practical applications. Categories and Subject Descriptors D.3.3 [Programming Languages]: Language Contructs and Features -abstract data types, polymorphism, control structures. This is just an example, please use the correct category and subject descriptors for your submission.

Author
Hiroaki Tobita
Publisher
ACM
Published
2011
Language
EN

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