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Can I read Comic Computing: Creation and Communication with Comic on EtoBox?
Comic Computing: Creation and Communication with Comic by Hiroaki Tobita is a scholarly article available to read on EtoBox.
What is Comic Computing: Creation and Communication with Comic about?
We describe a "Comic Computing" method that integrates comics with a user interface for a creation and communication environment. Comics are used to tell stories by combining visual elements and sentences in a way that makes the story visually fun and interesting, and for this reason they are a popular and familiar medium for many people. Our Comic Computing method uses the classical features of comics to create a unique user interface that enhances communication. We first analyzed the comic medium from the viewpoint of a user interface by focusing on information visualization, and then we developed several systems on the basis of the analysis results. Our goal was twofold: comic creation and application, both of which can be used to foster creative and visual communication. In this paper, we describe our method with a focus on the concept itself and its practical applications. Categories and Subject Descriptors D.3.3 [Programming Languages]: Language Contructs and Features -abstract data types, polymorphism, control structures. This is just an example, please use the correct category and subject descriptors for your submission.
- Author
- Hiroaki Tobita
- Publisher
- ACM
- Published
- 2011
- Language
- EN