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Can I read Video Games Higher Education - Horssen on EtoBox?

Video Games Higher Education - Horssen by Faith Lee 2 is a document available to read on EtoBox.

What is Video Games Higher Education - Horssen about?

This paper discusses the integration of video games into higher education humanities classrooms to enhance learning through play and critical discussions. It presents two case studies where students engaged with games like Sid Meier’s Civilization IV and GreedFall, leading to improved critical thinking and reflexive engagement with historical narratives. The authors argue that video games can serve as effective pedagogical tools that foster active learning and challenge traditional academic structures.

Author
Faith Lee 2
Language
EN