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Sandbox Generator Dungeon Example 3 by Claudio Porcelli is a document available to read on EtoBox.

This document summarizes the generation of two dungeons using a Sandbox Generator. It provides the details of the generation process, including the structures, rooms, corridors, traps, treasures, and monsters generated for each dungeon. Area 1 contains two levels at depths II and V, with 12 rooms generated for each level linked by corridors, traps, doors, and stairs. Area 2 contains one level at depth I with factions of bandits and skeletons that have an open war relationship.

Author
Claudio Porcelli
Language
EN