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Can I read Experiences of Knowledge Transfer on Industrial Heritage Using Games, Storytelling, and New Technologies: “A History of Enterprises” on EtoBox?
Experiences of Knowledge Transfer on Industrial Heritage Using Games, Storytelling, and New Technologies: “A History of Enterprises” by Gonzalo Andrés López; David Checa Cruz is a Computer Science article available to read on EtoBox.
What is Experiences of Knowledge Transfer on Industrial Heritage Using Games, Storytelling, and New Technologies: “A History of Enterprises” about?
The industry has a relevant spatial and socioeconomic importance in most of the Spanish cities and nowadays is one of the main urban economic activities. However, in many situations, and despite recent advances in the past two decades, industrial heritage is a value that is still not sufficiently widespread in society. The factories, their activity, and their historical evolution are often disconnected and isolated from the daily life of the cities, being quite an unknown aspect for most of the citizens. This contribution presents the result of various experiences of knowledge transmission on the heritage value of industry, through the use of games and storytelling technique as an educational tool and the combination of different technologies (3D modelling, videomapping, virtual reality) as useful tools to spread the explanation of this phenomenon.
Who reads Experiences of Knowledge Transfer on Industrial Heritage Using Games, Storytelling, and New Technologies: “A History of Enterprises”?
It is typically read by researchers, students, and practitioners in Computer Science.
- Author
- Gonzalo Andrés López; David Checa Cruz
- Publisher
- Association for Computing Machinery (ACM)
- Published
- 2021
- Language
- EN
- Field
- Computer Science (Physical Sciences)