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Can I read VR and Gaming in Education Reform on EtoBox?
VR and Gaming in Education Reform by api-293906211 is a document available to read on EtoBox.
What is VR and Gaming in Education Reform about?
This article summarizes four documents related to the use of technology in education. The first document argues that schools have been slow to adopt gaming and virtual reality technologies, and proposes delivering education virtually. The second discusses how literacy instruction has been slow to adopt technology despite its growing role in communication. The third considers challenges of incorporating technology into language arts classrooms. The fourth reviews a study finding students struggle with digita
- Author
- api-293906211
- Language
- EN