About this document
Cleric Spells and Magic Mechanics by Tom is a document available to read on EtoBox.
This document discusses spells and magic for clerics in a role-playing game. It lists the number of spells clerics can cast per day based on their level, from 0 spells at level 1 up to 9 spells at level 9. It also explains the rules for turning or rebuking undead, with clerics rolling a d20 plus their Charisma modifier and comparing the result to thresholds that determine how many undead the cleric can affect, with higher rolls allowing them to control more powerful undead. Feats, modifiers, abilities and o
- Author
- Tom
- Language
- EN