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Ray Tracing Concepts and Techniques by Kilya Zaludik is a document available to read on EtoBox.
What is Ray Tracing Concepts and Techniques about?
This document discusses the development of a ray tracing program. It introduces an abstract "hitable" class that all objects that can be hit by rays will inherit from. This includes a sphere class and a list of objects class. The hitable class contains a hit function that takes in a ray and returns information about intersections. Antialiasing is added by taking multiple samples within each pixel and averaging the color results, which helps smooth jagged edges between foreground and background. The camera c
- Author
- Kilya Zaludik
- Language
- EN