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Ontology and Identity of Videogames by yaha002413 is a document available to read on EtoBox.

The paper explores the identity and persistence conditions of videogames, arguing that existing philosophical views—grounded in rules, algorithmic structure, source code, or contextual parameters—are inadequate. It highlights the challenges of defining what constitutes the same videogame type and how changes affect their identity. Ultimately, the author concludes that a satisfactory theoretical model for videogame ontology is still lacking.

Author
yaha002413
Language
EN