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Unity Script for Gorilla Arm Scaling by kowinmeyers is a document available to read on EtoBox.

This Unity script defines a class called LongArms that scales a GameObject named gorillaRig by 1.35 times when a collider with a specified tag (HandTag) enters its trigger area. The handTag and gorillaRig are serialized fields, allowing them to be set in the Unity editor. The scaling occurs in the OnTriggerEnter method, which is triggered by the collider event.

Author
kowinmeyers
Language
EN