Opening book details…
Can I read Creating Q*bert and Other Classic Video Arcade Games on EtoBox?
Creating Q*bert and Other Classic Video Arcade Games by Warren B Davis is a nonfiction available to read on EtoBox.
What is Creating Q*bert and Other Classic Video Arcade Games about?
"Creating Q*bert and Other Classic Video Arcade Games takes you inside the video arcade game industry during the classic decades of the 1980s and 1990s. Warren Davis, the creator of the groundbreaking Q*bert, worked as a member of the creative teams who developed some of the most popular video games of all time, including Joust 2, Mortal Kombat, NBA Jam, and Revolution X. In a witty and entertaining narrative, Davis shares insightful stories that offer a behind-the-scenes look at what it was like to work as a designer and programmer at the most influential and dominant video arcade game manufacturers of the era, including Gottlieb, Williams/Bally/Midway, and Premiere. Likewise, the talented artists, designers, creators, and programmers Davis has collaborated with over the years reads like a who's who of video gaming history: Eugene Jarvis, Tim Skelly, Ed Boon, Jeff Lee, Dave Thiel, John Newcomer, George Petro, Jack Haegar, and Dennis Nordman, among many others. The impact Davis has had on the video arcade game industry is deep and varied. At Williams, Davis created and maintained the revolutionary digitizing system that allowed actors and other photo-realistic imagery to be utilize
Who reads Creating Q*bert and Other Classic Video Arcade Games?
It is typically read by self-directed learners exploring a subject in depth.
Common subject areas: history, science, philosophy, social sciences.
- Author
- Warren B Davis
- Publisher
- Santa Monica Press
- Published
- 2021
- Language
- EN
- ISBN
- 9781595807854
- Category
- nonfiction
- Subjects
- Literary Fiction, Humanities
- Rating
- 4.7 / 5 (69 ratings)
- Updated
- 2026-03-14
More by Warren B Davis
Browse all works by Warren B Davis
Similar books
- The Official Price Guide to Classic Video Games : Console, Arcade, and Handheld Games — David B. Ellis (2004)
- Classic Video Games: The Golden Age 1971–1984 (Shire Library USA) — Brian R. Eddy (2012)
- Classic Home Video Games, 1985-1988 — Brett Weiss (2012)
- Little Book of Video Games — Melissa Brinks (2020)
- Arcade Fever : the Fans's Guide to the Golden Age of Video Games — John Sellers (2001)
- The Encyclopedia of Arcade Video Games (Schiffer Book for Collectors) — Bill Kurtz (2004)