About this document
Adversarial Search and Alpha-Beta Pruning by Ammini Ekru is a document available to read on EtoBox.
The document discusses adversarial search in AI, focusing on game playing as a reasoning problem that allows for direct comparisons with human players. It introduces concepts such as game trees, the minimax algorithm, and alpha-beta pruning to optimize decision-making in two-player games. The minimax strategy aims to maximize the player
- Author
- Ammini Ekru
- Language
- EN