Skip to content

Opening book details…

About this document

Adversarial Search and Alpha-Beta Pruning by Ammini Ekru is a document available to read on EtoBox.

The document discusses adversarial search in AI, focusing on game playing as a reasoning problem that allows for direct comparisons with human players. It introduces concepts such as game trees, the minimax algorithm, and alpha-beta pruning to optimize decision-making in two-player games. The minimax strategy aims to maximize the player

Author
Ammini Ekru
Language
EN