About this document
High Concept Document for Game Design by Emmanuel Odor is a document available to read on EtoBox.
The document provides guidance on writing an effective high concept document to pitch a video game idea. It should be 2-4 pages summarizing the game in a compelling way. The first page should include a title, 2 line concept, and bullet pointed key features. Subsequent pages should overview commercial details, goals, and optional further details to pique interest. A sample document is included pitching a simple 2v2 street football game with fighting game mechanics.
- Author
- Emmanuel Odor
- Language
- EN