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Can I read Understanding Machinima : Essays on Filmmaking in Virtual Worlds on EtoBox?

Understanding Machinima : Essays on Filmmaking in Virtual Worlds by Ng, Jenna (editor) is a nonfiction available to read on EtoBox.

What is Understanding Machinima : Essays on Filmmaking in Virtual Worlds about?

In this groundbreaking collection, Dr. Jenna Ng brings together academics and award-winning artists and machinima makers to explore the fascinating combination of cinema, animation and games in machinima (the use of computer game engines to produce animated films in cost- and time-efficient ways). Book-ended by a preface by Henry Lowood (curator for history of science and technology collections at Stanford University) and an interview with Isabelle Arvers (machinima artist, trainer, critic, and curator), the collection features wide-ranging discussions addressing machinima not only from diverse theoretical perspectives, but also in its many dimensions as game art, First Nations media art, documentary, and pedagogical tool. Making use of interactive multimedia to enhance the text, each chapter features a QR code which leads to a mobile website cross-referencing with its print text, integrating digital and print content while also taking into account the portability of digital devices in resonance with machinima's mobile digital forms. Exploring the many dimensions of machinima production and reception, __Understanding Machinima__ extends machinima's critical scholarship and debate,

Who reads Understanding Machinima : Essays on Filmmaking in Virtual Worlds?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Ng, Jenna (editor)
Publisher
Bloomsbury Publishing Plc
Published
2013
Language
EN
ISBN
9781628929140
Category
nonfiction
Subjects
Photography, Arts

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