Skip to content

Opening book details…

Can I read Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, And Breaking Videogames (electronic Mediations) on EtoBox?

Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, And Breaking Videogames (electronic Mediations) by Stephanie Boluk, Patrick Lemieux is a computer science book available to read on EtoBox.

What is Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, And Breaking Videogames (electronic Mediations) about?

<p>The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames. Elegantly defined as "games about games," metagames implicate a diverse range of practices that stray outside the boundaries and bend the rules: from technical glitches and forbidden strategies to Renaissance painting, algorithmic trading, professional sports, and the War on Terror. In <i>Metagaming</i>, Stephanie Boluk and Patrick LeMieux demons

Who reads Metagaming: Playing, Competing, Spectating, Cheating, Trading, Making, And Breaking Videogames (electronic Mediations)?

It is typically read by working professionals who need an authoritative practice reference.

Common subject areas: medicine, law, business, engineering.

Author
Stephanie Boluk, Patrick Lemieux
Publisher
University Of Minnesota Press
Published
2017
Language
EN
ISBN
9780816687169
Category
computer science
Subjects
Anthropology, Programming, Computer Science
Updated
2026-03-25

Other editions & translations