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Can I read Learn Cocos2d 2 : Game Development for IOS on EtoBox?

Learn Cocos2d 2 : Game Development for IOS by Steffen Itterheim, Andreas Löw is a nonfiction available to read on EtoBox.

What is Learn Cocos2d 2 : Game Development for IOS about?

Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its pre-configured libraries, including cocos3d and Lua. Best of all, this book will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the new cocos2d 2 game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a roc

Who reads Learn Cocos2d 2 : Game Development for IOS?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
Steffen Itterheim, Andreas Löw
Publisher
Apress : Distributed to the Book trade worldwide by Springer Science+Business Media
Published
2012
Language
EN
ISBN
9781430244165
Category
nonfiction
Subjects
Engineering, Mathematics, Computer Science
Rating
3.7 / 5 (21 ratings)
Updated
2026-03-14

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