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Analyzing Temporal Structures in Games by diccmems is a document available to read on EtoBox.
What is Analyzing Temporal Structures in Games about?
The document analyzes the concept of temporality in digital games, emphasizing the importance of time in gameplay and player agency. It identifies four temporal frames—real-world time, gameworld time, coordination time, and fictive time—and discusses their interactions and implications for game design. The analysis includes examples from various games to illustrate how different temporal structures affect player experience and gameplay dynamics.
- Author
- diccmems
- Language
- EN