Skip to content

Opening book details…

Can I read Global Digital Game Sales Trends 2000-2006 on EtoBox?

Global Digital Game Sales Trends 2000-2006 by kanchanakumara is a document available to read on EtoBox.

What is Global Digital Game Sales Trends 2000-2006 about?

The bar chart shows global sales of digital games from 2000 to 2006, highlighting that handheld games generated the highest revenue at nearly 18 billion, while console sales declined from 6 to 3 billion. Online games, introduced in 2001, saw revenue growth, reaching 9 billion by 2007, while mobile phone games, which became popular in 2005, had a revenue dip to 7 billion by 2006. The document illustrates how accessibility influenced the popularity of different game types over time.

Author
kanchanakumara
Language
EN