Skip to content

Opening book details…

Can I read Geometric Algebra for Computer Graphics on EtoBox?

Geometric Algebra for Computer Graphics by John Vince, (John A.) is a nonfiction available to read on EtoBox.

What is Geometric Algebra for Computer Graphics about?

Since its invention, geometric algebra has been applied to various branches of physics such as cosmology and electrodynamics, and is now being embraced by the computer graphics community where it is providing new ways of solving geometric problems. It took over two thousand years to discover this algebra, which uses a simple and consistent notation to describe vectors and their products. John Vince (best-selling author of a number of books including Geometry for Computer Graphics and Vector Analysis for Computer Graphics) tackles this new subject in his usual inimitable style, and provides an accessible and very readable introduction. The first five chapters review the algebras of real numbers, complex numbers, vectors, and quaternions and their associated axioms, together with the geometric conventions employed in analytical geometry. As well as putting geometric algebra into its historical context, John Vince provides chapters on Grassmann's outer product and Clifford's geometric product, followed by the application of geometric algebra to reflections, rotations, lines, planes and their intersection. The conformal model is also covered, where a 5D Minkowski space provides an unus

Who reads Geometric Algebra for Computer Graphics?

It is typically read by self-directed learners exploring a subject in depth.

Common subject areas: history, science, philosophy, social sciences.

Author
John Vince, (John A.)
Publisher
Springer-Verlag London Limited
Published
2008
Language
EN
ISBN
9781846289972
Category
nonfiction
Subjects
Computer Science, Technology, Mathematics

More by John Vince, (John A.)

Browse all works by John Vince, (John A.)

Similar books