About this document
Digital Games, Collectors and (Artificial) Scarcity by makapixd is a document available to read on EtoBox.
The study by Miroslav Macák and Veronika Šašalová examines the phenomenon of digital game collecting and the emergence of limited-print run companies that produce physical copies of digital games. It explores the implications of this trend on the digital games industry, particularly regarding the concepts of artificial scarcity and the collectors
- Author
- makapixd
- Language
- EN