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Creatures Evolution Engine Overview by Xdhallolol is a document available to read on EtoBox.

The Creatures Evolution Engine was a significant upgrade from previous Creatures game engines. It was written in C++ using the STL and was portable, being ported to Linux and Mac OS X. It provided a full-screen interface using agents rather than external apps and introduced features like the PRAY format and CAOS. An open-source clone of this engine called openc2e also exists.

Author
Xdhallolol
Language
EN