Can I read Understanding Physics Engines on EtoBox?
Understanding Physics Engines by Simon Savitt is a document available to read on EtoBox.
What is Understanding Physics Engines about?
This document discusses game physics engines. It begins by providing an overview of game physics and some key topics, such as physics engines, game engine integration, collision detection, rigid body simulation, and character movement. It then discusses popular physics engines like Havok, Box2D, and Bullet. It also covers how physics engines integrate with game engines. The document then provides technical details about the Box2D Lite physics engine, including its data structures for worlds, bodies, joints,
- Author
- Simon Savitt
- Language
- EN