About this document
Design Implementation and Evaluation of An Immersi by jenicyndrella04 is a document available to read on EtoBox.
This study explores the design, implementation, and evaluation of an immersive virtual reality-based educational game (IVREG) aimed at teaching topology relations to middle-school students. The findings indicate that students found the IVREG to be effective and engaging, highlighting the suitability of integrating gamification and VR technology in educational settings. However, the study suggests that future research should focus on enhancing the immersion aspect of such learning environments.
- Author
- jenicyndrella04
- Language
- EN