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Can I read Perceived harmony, similarity and cooperation in 2 × 2 games: An experimental study on EtoBox?
Perceived harmony, similarity and cooperation in 2 × 2 games: An experimental study by Daniel John Zizzo; Jonathan H.W. Tan is a Social Sciences article available to read on EtoBox.
What is Perceived harmony, similarity and cooperation in 2 × 2 games: An experimental study about?
Game harmony is a generic game property describing how conflictual or non-conflictual the interests of players are. Simple and general game harmony measures can predict mean cooperation in 2 • 2 games such as the Prisoner's Dilemma, the Chicken and trust games. Two measures can be simply computed from monetary payoffs; another, the similarity index, can also be justified by theories of similarity-based reasoning. When data from Oxford and Frankfurt-Oder are disaggregated across experiments, countries and learning history, and when the similarity index is a valid measure, parsimonious regressions can explain around half of the variance in mean cooperation rates.
Who reads Perceived harmony, similarity and cooperation in 2 × 2 games: An experimental study?
It is typically read by researchers, students, and practitioners in Social Sciences.
- Author
- Daniel John Zizzo; Jonathan H.W. Tan
- Publisher
- Elsevier Science; Elsevier ; North-Holland Publ Co; Elsevier BV (ISSN 0167-4870)
- Published
- 2007
- Language
- EN
- Field
- Social Sciences