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Can I read Windows XP & XBOX 360 Game Programming Using XNA Game Studio Express on EtoBox?
Windows XP & XBOX 360 Game Programming Using XNA Game Studio Express by Harbour, Jonathan S. is a book available to read on EtoBox.
What is Windows XP & XBOX 360 Game Programming Using XNA Game Studio Express about?
Discover how to create exciting and challenging games for the Xbox 360 using XNA Game Studio 4.0 and the Visual C# programming language. XNA Game Studio 4.0 for Xbox 360 Developers provides experienced game developers with a comprehensive overview of the XNA Framework, providing all the tools, source code, and information you need to develop Windows and Xbox 360 games. Youll find an introduction to programming in XNA, the XNA Framework, and all the new features included in XNA 4.0 to get you started. The bulk of the book focuses on the XNA Framework, in particular the features of the Xbox 360, including the controller, playing audio, and creating graphics. The final part of the book covers the major features of Xbox Live, including creating and rendering an avatar, 3D programming, loading and rendering a mesh using a basic shader, and networking via system link and online. Youll tie together all the skills youve learned in a final game project that demonstrates the networking capabilities of XNA and acts as a rudimentary, sprite-based networked game engine for your own projects. Source code and artwork from the book as well as Visual C# 2010 projects for Windows and Xbox 360 are av
- Author
- Harbour, Jonathan S.
- Publisher
- Cengage Delmar Learning ; Cengage Learning [distributor
- Published
- 2009
- Language
- EN
- ISBN
- 9781584505372
- Subjects
- Computer Science, Programming, Stem
- Rating
- 2.9 / 5 (4 ratings)
- Updated
- 2026-03-14
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