About this document
Engaging Language Learning with Board Games by lisaevo is a document available to read on EtoBox.
The document discusses using board games in the language classroom to promote communicative language learning. It provides examples of adapting popular board games like Life, Guess Who, and Scrabble to teach language forms and functions. Board games encourage meaningful communication, problem-solving, and develop real-world communication strategies. The document also discusses creating original board games to focus on specific language skills and having students develop their own games.
- Author
- lisaevo
- Language
- EN