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Impact of Online Gaming on Students by Benedick Buendia is a document available to read on EtoBox.

The chapter analyzes the responses of fifty grade 11 students regarding their online gaming habits and its effects on their academic performance. While many students play online games for enjoyment and social interaction, they generally prioritize their academic responsibilities, managing their time effectively. The study reveals a balance of positive and negative impacts of online gaming, with students acknowledging both improved cognitive skills and potential distractions affecting their studies.

Author
Benedick Buendia
Language
EN