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Gamified Learning to Boost Student Engagement by Mehak Deep Kaur is a document available to read on EtoBox.
What is Gamified Learning to Boost Student Engagement about?
This study presents a novel web-based gamified tool designed to enhance student motivation and engagement in programming courses through automated assessment features. A survey of 215 undergraduate students indicated that the tool positively impacted their participation, self-confidence, and learning from mistakes. The research highlights the effectiveness of gamification in educational settings, particularly in programming education, by fostering a competitive and collaborative learning environment.
- Author
- Mehak Deep Kaur
- Language
- EN