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Can I read ACM SIGGRAPH 2016 Talks on - SIGGRAPH '16 - HFTS on EtoBox?
ACM SIGGRAPH 2016 Talks on - SIGGRAPH '16 - HFTS by Story, Jon; Wyman, Chris is a scholarly article available to read on EtoBox.
What is ACM SIGGRAPH 2016 Talks on - SIGGRAPH '16 - HFTS about?
Figure 1: Comparing hybrid frustum-traced shadows in The Division with production-quality percentage closer soft shadows and percentage closer filters. (Left) An in-game cityscape with insets (center) comparing the contact shadows generated by each technique. (Right) Another scene with tiny occluders; HFTS still gives good contact shadows while softening with distance to the occluder. Images courtesy of Ubisoft.
- Author
- Story, Jon; Wyman, Chris
- Publisher
- ACM Press
- Published
- 2016
- Language
- EN