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Can I read ACM SIGGRAPH 2016 Talks on - SIGGRAPH '16 - HFTS on EtoBox?

ACM SIGGRAPH 2016 Talks on - SIGGRAPH '16 - HFTS by Story, Jon; Wyman, Chris is a scholarly article available to read on EtoBox.

What is ACM SIGGRAPH 2016 Talks on - SIGGRAPH '16 - HFTS about?

Figure 1: Comparing hybrid frustum-traced shadows in The Division with production-quality percentage closer soft shadows and percentage closer filters. (Left) An in-game cityscape with insets (center) comparing the contact shadows generated by each technique. (Right) Another scene with tiny occluders; HFTS still gives good contact shadows while softening with distance to the occluder. Images courtesy of Ubisoft.

Author
Story, Jon; Wyman, Chris
Publisher
ACM Press
Published
2016
Language
EN

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